Author Topic: Terrablox Solder  (Read 8128 times)

trg601

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Terrablox Solder
« on: November 05, 2013, 10:11:30 PM »
Terrablox solder v1.3!!!
Have you ever wanted to make mods for Terrablox, But you just don't know how?
Perhaps you do know, but you don't know how to make mods compatible with other mods?

If so, you should try Terrablox solder out!

How does it work?
Well, Terrablox solder is a mod in itself... It is a modloader built for easy, effective and compatible mods. There is a folder called 'soldermods' There you can add mods that you download/make a folder with files to execute the events!
WHAT?? EVENTS IN SEPERATE FILES NOW??
Yes! Now you can create an event file using the event name but without the sd_.
ex. 'menu_create.txt' instead of 'sd_menu_create.txt'
AND!!! You can use .txt OR .gml for the files!!!
ex. 'menu_create.txt' OR 'menu_create.gml'
AND, THIS IS x3 FASTER THEN THE OLD VERSION!!!

Old way to do things: (Old mods are compatible!)
a mod.txt and/or start.txt in your file (Still works!)
You can execute code in events using event variables ex. if event=sd_menu_step{/*do code*/}

Event list:
Spoiler (hover to show)

Update news:
NEW SYSTEM FOR RUNNING MODS!!! (Old system still works)
Instead of a laggy single file, you can create an event file using the event name but without the sd_.
ex. 'menu_create.txt' instead of 'sd_menu_create.txt' YOU MAY ALSO USE .GML FILES!!!
So you could do menu_create.txt OR menu_create.gml!!!
USE other_game_start(.txt/.gml) instead of start.txt!!!
(It still works, but it is not recommended.)
You can now add models!!! (Tutorial coming soon...)
Run scripts at game start! Create a file next to your mod.txt and name it start.txt.
Very good for making models (Because otherwise game gets super laggy.)
Six new events! sd_play_draw_invert; sd_play_draw_surfacefx; sd_other_model_define; sd_other_model_draw; sd_other_game_start; sd_other_game_end;
sd_play_draw_invert draws GUI on the screen, but puts it inside the inverted drawing!
sd_play_draw_surfacefx draws on the screen, but only when surface effects is enabled.
The two model events can be used to create mobs!!!
New section in menu for solder mods :) Section in debug mode for solder info... (press f3 to see debug)
Glitches fixed, some stuff removed.
Mods from previous versions should be compatible.
And much more!

Download | Mediafire.com
Mirror | Dropbox.com

Readme.txt file included, with stuffs.

Tutorials will be added here!

Please share your mods!

Getting the hang? Enter the contest for the best mod here!

PREVIOUS WINNERS:
Terrabloxian!
« Last Edit: November 18, 2013, 08:35:06 PM by trg601 »
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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trg601

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Re: Terrablox Solder
« Reply #1 on: November 07, 2013, 10:10:26 PM »
Terrabloxian won the first modding contest!!!
Make sure to join the next one here!
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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jwag3705

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Re: Terrablox Solder
« Reply #2 on: November 08, 2013, 12:20:01 AM »
When can the tutorials be expected? I'd like to find out more of modding  ;D!
Rules,Terrablox does!
May the terrablox be with you!

trg601

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Re: Terrablox Solder
« Reply #3 on: November 08, 2013, 01:04:50 AM »
When can the tutorials be expected? I'd like to find out more of modding  ;D!
When I find the time to make them, I will...
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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TheLittleViking

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Re: Terrablox Solder
« Reply #4 on: November 10, 2013, 09:52:45 PM »
You should make it so the "soldermods" folder is "Solder" and place it in the "Mods" folder!

EDIT: You should also make it so the block mods are all compatible by make the textures in separate files and making it so you don't need a block index!
[align=center][/align]

trg601

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Re: Terrablox Solder
« Reply #5 on: November 10, 2013, 11:50:28 PM »
You should make it so the "soldermods" folder is "Solder" and place it in the "Mods" folder!

EDIT: You should also make it so the block mods are all compatible by make the textures in separate files and making it so you don't need a block index!
How the heck would you use blocks if they had no block indexes?
I would have to make them with names like "Block #23"
and they couldn't have any special textures or light modifiers... or gravity... or non-solidness...
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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Uxernome

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Re: Terrablox Solder
« Reply #6 on: November 10, 2013, 11:52:29 PM »
You should make it so the "soldermods" folder is "Solder" and place it in the "Mods" folder!

EDIT: You should also make it so the block mods are all compatible by make the textures in separate files and making it so you don't need a block index!
How the heck would you use blocks if they had no block indexes?
I would have to make them with names like "Block #23"
and they couldn't have any special textures or light modifiers... or gravity... or non-solidness...
by making an independent index for solder blocks?

trg601

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Re: Terrablox Solder
« Reply #7 on: November 10, 2013, 11:54:08 PM »
by making an independent index for solder blocks?
Now there is a good idea :D
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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TheLittleViking

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Re: Terrablox Solder
« Reply #8 on: November 11, 2013, 06:17:49 AM »
by making an independent index for solder blocks?
Now there is a good idea :D
That's what I meant!
[align=center][/align]

trg601

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Re: Terrablox Solder
« Reply #9 on: November 11, 2013, 02:15:08 PM »
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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Braffolk

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Re: Terrablox Solder
« Reply #10 on: November 16, 2013, 04:41:02 PM »
It really needs a game_end event...

Uxernome

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Re: Terrablox Solder
« Reply #11 on: November 16, 2013, 04:56:14 PM »
It really needs a game_end event...
why? You're not satisfied enough with the escape key?

Braffolk

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Re: Terrablox Solder
« Reply #12 on: November 16, 2013, 05:07:55 PM »
Nope :D
since the game can crash and it can end it lots of ways... so to prevent memory leak on thingy im working on it would be great to have it...

trg601

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Re: Terrablox Solder
« Reply #13 on: November 16, 2013, 07:40:22 PM »
Making a quick update adding sd_other_game_end...
(Which is run everywhere, so you might run into trouble...)

There, I added it in the main page, it is replacing 1.2...
http://www.mediafire.com/?11o54qdc9qd9a3c
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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trg601

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Terrablox Solder 1.3
« Reply #14 on: November 18, 2013, 08:34:20 PM »
New version 1.3!!!
It uses files for different events now (old mods are compatible however)
See more info and the download(s) on the first post!!!
I've made some stuff for terrablox, but I'm too lazy to link to much of it.
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